Byron Stiles
Environment Artist
www.ByronStiles.com | www.linkedin.com/in/ByronStiles | ByronStiles@gmail.com
Objective
To work as part of a motivated team to provide quality art assets for a game development studio.
Skills
3DS Max (21 years) Photoshop (21 years) Quixel Suite (8 years)
Maya (2 years) Modo (3 years) Agile/SCRUM/Sprints (8 years)
Unreal Editor (10 years) Z-Brush (2 years) Substance Designer (2 years)
Experience
Periscope Games 01/2021 – 12/2022
Environment Artist (PC)
Shipped title: Post Scriptum Chapter 4
International Committee of the Red Cross Bangkok, Thailand 06/2016 – 06/2020
Contract Technical/Environment Artist (PC)
Drakeling Labs 06/2016 – 06/2020
Contract Technical/Environment Artist (PC)
Shipped title: Operation: Harsh Doorstop
Shipped title: Warfare 1944
Tripwire Interactive Roswell, GA 04/2010 – 11/2015
Environment Artist (PC)
Shipped title: Killing Floor 2
Shipped title: Killing Floor
Shipped title: Red Orchestra 2: Heroes of Stalingrad
Gas Powered Games Redmond, WA 05/2007 – 11/2007
Environment Artist (PC)
Shipped title: Supreme Commander: Forged Alliance
Shipped title: Space Siege
Pipeworks Software, Inc Eugene, OR 2003 - 2007
Environment Artist (PS2, PSP, WII, XBOX, GAMECUBE)
Shipped title: Godzilla Save the Earth
Shipped title: Rampage: Total Destruction
Shipped title: Prince of Persia: Revelations
Shipped title: Prince of Persia: Rival Swords
Shipped title: Godzilla Unleashed
Nintendo, Redmond, WA 2001-2003
Game Tester
Microsoft, Redmond, WA 2001-2003
Game Tester
Education
DigiPen Institute of Technology Redmond, WA 1999- 2001
Associate of Applied Arts in 3D Computer Animation
Edmonds Community College Edmonds, WA 1995-1997
Associate of Arts & Sciences Degree